Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Rubie Maynard's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Rubie Maynard's ship is damaged, and Rubie Maynard have to hitch-hike Rubie Maynard's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Rubie Maynard's Contacts or Allies betrays Rubie Maynard, ending Rubie Maynard's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Rubie Maynard secretly provide religious rites for a dying leader or noble, although they do not share Rubie Maynard's faith. Gain an Ally in the family and a Rival who disagrees with Rubie Maynard's choice. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Rubie Maynard come into conflict with a splinter group Rubie Maynard's own religion which maintains Rubie Maynard's version is the wrong one. Gain 3 Rivals. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |