Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
25 |
Gain Enemy if Saia don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
A series of bad deals and decisions force Saia into bankruptcy. Saia salvages what Saia can. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Saia is chosen to represent Saia's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Saia accepted an offer of inducements to betray Saia's faith. Gain 310,000 in cash. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Good fortune. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Accused of a crime. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |