Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Failed to qualify for Enforcer (Rogue). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
27 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Voluntarily left Scavenger |
3 |
30 |
Became a Scout (Courier). |
3 |
34 |
Sarah Jemmy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sarah Jemmy fail to help. Gain an Enemy. |
3 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
34 |
Forced to muster out. |
4 |
34 |
Returned to Drifter (Scavenger). |
4 |
35 |
Offered job by a patron. Now owe him a favor. |
4 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
38 |
Switched to Scout (Surveyor) with previous rank. |
5 |
39 |
Perform an exemplary service for the scouts. |
6 |
42 |
Continued as Scout (Surveyor). |
6 |
43 |
Spend several years jumping from world to world in Sarah Jemmy's scout ship. |
7 |
46 |
Continued as Scout (Surveyor). |
7 |
47 |
Perform an exemplary service for the scouts. |
8 |
50 |
Continued as Scout (Surveyor). |
8 |
53 |
Sarah Jemmy discover a world, item or information of worth to the Imperium. |
8 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
54 |
Continued as Scout (Surveyor). |
9 |
58 |
Spend several years jumping from world to world in Sarah Jemmy's scout ship. |
10 |
58 |
Attempted to change assignments. |
10 |
58 |
Failed to qualify for Explorer (Scout). |
10 |
58 |
Continued as Scout (Surveyor). |
10 |
62 |
Spend several years jumping from world to world in Sarah Jemmy's scout ship. |
10 |
62 |
Promoted to Scout (Surveyor) rank 2. |
11 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
62 |
Retired at age 62. |