Retired Corporal Selma Larson  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 62 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 6 (0) 2 (-2)111C62
Groovy, Inviting smile, Well grounded
 
Skills
Admin 0
Astrogation 0
Athletics 0
Broker 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 3
Heavy Weapons (Vehicle) 2
Persuade 1
Pilot (Small Craft) 1
Recon 1
Steward 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 12
Army Infantry Corporal24
Scout Explorer 01
Merchant Free Trader 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Raymond McKerras Enemy 0 2 1 0 Halka (M/58)
Mervin Waddell Contact 3 1 1 1 Cassilldan (M/38)
Mervin Waddell is diminished in both power and influence.
Mervin Waddell is out of contact doing something interesting but not suspicious.
Mervin Waddell's influence is diminished.
Mervin Waddell’s relationships have begun to affect the character.
Mervin Waddell gains in power and influence.
Lucian Seddon Contact 4 5 3 3 Thaggeshi (M/55)
Lucian Seddon is in desperate trouble and could use the character’s help.
Very bad falling out.
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Given advanced training in a specialist field
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 A sudden war destroys Selma Larson's trade routes and contacts, forcing Selma Larson to flee that region of space.
2 23 Gain rebels as Enemy
3 23 Became a Army (Infantry) with the new title Private.
3 26 Commanding officer takes an interest in Selma Larson's career.
3 27 Attempt at commissioned failed.
3 27 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Infantry).
4 31 Assigned to a peacekeeping role.
5 31 Continued as Army (Infantry).
5 34 Thrown into a brutal ground war
5 34 Injured. Fully recovered.
5 35 Promoted to Army (Infantry) rank 2 with the new title Corporal.
6 35 Continued as Army (Infantry).
6 39 Lightly injured, no permanent damage. Fully recovered.
7 39 Became a Scout (Explorer).
7 42 Severely injured. Fully recovered. Owe 20,000 for medical bills.
8 42 Switched to Merchant (Free Trader).
8 44 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 44 Aging Crisis. Owe 10,000 for medical bills.
9 44 Retired at age 44.
9 44 Retired.
9 47 Moved to a new world.
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 50 Betrayal. Convert an Ally into a Rival or Enemy.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 56 Gained a contact.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 60 Moved to a new world.
13 60 Aging Crisis. Owe 30,000 for medical bills.
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