Retired Petty Officer, 2nd class Sherri Silva  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 62 F 1 (-2) 2 (-2) 1 (-2) 11 (1) 7 (0) 7 (0)121B77
Mentally slow, Contented, Unreliable
 
Skills
Admin 1
Astrogation 0
Athletics 0
Broker 3
Carouse 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Pilot (Spacecraft) 1
Science (Physical Sciences) 0
Seafarer (Sails) 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class22
Navy Engineer/Gunner Petty Officer, 2nd class31
Merchant Broker 23
Entertainer Performer 11
Drifter Barbarian 12
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Theo Walla Enemy 0 0 1 1 Humaniti (F/50)
Constance Winn Enemy 0 3 3 1 Answerin (F/21)
Constance Winn loses some of their power base.
Clyde Hare Contact 1 0 0 0 Thaggeshi (F/45)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Advanced training in a specialist field.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 29 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
4 30 Voluntarily left Engineer/Gunner
4 30 Became a Merchant (Broker).
4 33 Smuggle illegal items onto a planet.
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 37 A good deal ensures Sherri Silva is living the high life for a few years.
5 38 Promoted to Merchant (Broker) rank 2.
6 38 Continued as Merchant (Broker).
6 40 A sudden war destroys Sherri Silva's trade routes and contacts, forcing Sherri Silva to flee that region of space.
6 40 Gain rebels as Enemy
7 40 Became a Entertainer (Performer).
7 42 A romantic relationship ends badly. Gain a Rival or Enemy.
7 44 Promoted to Entertainer (Performer) rank 1.
8 44 Voluntarily left Performer
8 44 Became a Drifter (Barbarian).
8 45 Attempted a risky adventure and was injured.
8 45 Lightly injured, no permanent damage. Fully recovered.
8 48 Promoted to Drifter (Barbarian) rank 1.
9 48 Continued as Drifter (Barbarian).
9 52 Betrayed by a friend. One of Sherri Silva's Contacts or Allies betrays Sherri Silva, ending Sherri Silva's career. That Contact or Ally becomes a Rival or Enemy.
10 52 Failed to qualify for Broker (Merchant).
10 52 Switched to Drifter (Scavenger).
10 53 Sherri Silva do not know what happened to Sherri Silva. There is a gap in Sherri Silva's memory.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Sherri Silva is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Missionary/Humanitarian).
12 58 Sherri Silva is sent to a new community or parish to preach The Word among the poor.
13 61 Aging Crisis. Owe 20,000 for medical bills.
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