Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Sigrid Watkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sigrid Watkins fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Sigrid Watkins's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Amnesia. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Sigrid Watkins's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
38 |
Sigrid Watkins survey an alien world. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
Sigrid Watkins survey an alien world. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Attacked by enemies that Sigrid Watkins easily defeat. |
7 |
45 |
Gain Enemy if Sigrid Watkins don't already have one. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
50 |
Became a Citizen (Corporate). |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
53 |
Switched to Drifter (Wanderer). |
10 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Sigrid Watkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |