Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Risk Stacey Suthmeer's fortune on a possibility lucrative deal and win. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Switched to Merchant (Free Trader). |
7 |
45 |
Stacey Suthmeer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Failed to qualify for Performer (Entertainer). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
46 |
Vessel participates in a notable military engagement. |
8 |
49 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
51 |
Returned to Drifter (Wanderer). |
10 |
55 |
Offered job by a patron. Now owe him a favor. |
11 |
55 |
Became a Noble (Administrator) with the new title Assistant. |
11 |
56 |
Become deeply involved in politics on Stacey Suthmeer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |