Crewman Tennie Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 62 F 1 (-2) 1 (-2) 3 (-1) 11 (1) 9 (1) 4 (-1)113B94
Determined, Guarded, Sensual
 
Skills
Athletics (Strength) 1
Deception 1
Drive 0
Electronics 0
Explosives 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 2
Melee (Unarmed) 3
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 2
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Rogue Thief 11
Prisoner Thug 12
Agent Intelligence Special Agent45
Entertainer Artist 01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Yohahla'al Erliy Enemy 0 3 1 0 Aslan (F/8)
Yohahla'al Erliy's influence is diminished.
Bertie Curtis Enemy 0 3 1 0 Ziadd (M/50)
Lucious Palmer Rival 1 0 1 2 Halka (M/19)
Relationship redefined. Contact becomes an rival.
Holly Smith Contact 2 0 2 0 Ziadd (F/46)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 19 Became a Rogue (Thief).
2 22 Arrested and charged.
2 22 Failed to defend self. Gain an Enemy and go to prison.
2 23 Promoted to Rogue (Thief) rank 1.
3 23 Became a Prisoner (Thug).
3 24 Disgraced. Word of Tennie Martin's criminal past reaches Tennie Martin's homeworld.
4 27 Continued as Prisoner (Thug).
4 30 A riot engulfs the prison.
4 30 Loot the guards/other prisoners.
4 31 Promoted to Prisoner (Thug) rank 1.
4 31 Paroled from prison.
5 31 Switched to Agent (Intelligence).
5 33 Tennie Martin's work ends up coming home with Tennie Martin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Continued as Agent (Intelligence).
6 37 Advanced training in a specialist field.
6 39 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 39 Continued as Agent (Intelligence).
7 40 Tennie Martin went above and beyond the call of duty.
7 43 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
8 43 Continued as Agent (Intelligence).
8 46 Given specialist training in vehicles.
8 47 Promoted to Agent (Intelligence) rank 3.
9 47 Continued as Agent (Intelligence).
9 50 Established a network of contacts. Gain 2 contacts.
9 51 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
9 51 Forced to muster out.
10 51 Became a Entertainer (Artist).
10 54 An investigation, tour, project or expedition goes wrong, stranding Tennie Martin far from home.
11 54 Became a Drifter (Wanderer).
11 56 Severely injured. Fully recovered. Owe 5,000 for medical bills.
12 56 Failed to qualify for Broker (Merchant).
12 56 Submitted to the draft.
12 56 Became a Merchant (Merchant Marine) with the new title Crewman.
12 58 Given advanced training in a specialist field
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