Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Tennie Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Gained a contact. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
26 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
A sudden war destroys Tennie Tow's trade routes and contacts, forcing Tennie Tow to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
4 |
33 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
38 |
A good deal ensures Tennie Tow is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 6. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
Promoted to Merchant (Free Trader) rank 7. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
50 |
A sudden war destroys Tennie Tow's trade routes and contacts, forcing Tennie Tow to flee that region of space. |
9 |
50 |
Gain rebels as Enemy |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |