Retired Initiate Thea Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 62 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 10 (1)11135A
Staid, Loyal to boss
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 1
Diplomat 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Spacer/Belter) 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Linguistics) 1
Steward 0
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Navy Engineer/Gunner Crewman01
Rogue Enforcer 12
Drifter Scavenger 55
Merchant Merchant Marine Crewman02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Hao Kheh Ally 3 0 0 3 Aslan (F/27)
James Lite Contact 1 2 0 1 Dynchia (M/14)
James Lite was ruined by misfortune caused by the character.
Rarrfa Soerghooun Enemy 0 3 1 3 Vargr, Imperium (F/27)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Thea Saxon accepted an offer of inducements to betray Thea Saxon's faith. Gain 90,000 in cash.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Failed to qualify for University.
2 22 Submitted to the draft.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 24 Became a Rogue (Enforcer).
3 27 Involved in a gambling ring.
3 28 Promoted to Rogue (Enforcer) rank 1.
4 28 Continued as Rogue (Enforcer).
4 31 Betrayed by a friend. One of Thea Saxon's Contacts or Allies betrays Thea Saxon, ending Thea Saxon's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Failed to qualify for Corporate (Citizen).
5 31 Became a Drifter (Scavenger).
5 32 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 35 Promoted to Drifter (Scavenger) rank 1.
6 35 Continued as Drifter (Scavenger).
6 39 Spend time with an alien race. Gain a contact.
6 39 Promoted to Drifter (Scavenger) rank 2.
7 39 Continued as Drifter (Scavenger).
7 43 Attacked by enemies and injured.
7 43 Injured. Fully recovered. Owe 2,500 for medical bills.
7 43 Gain Enemy if Thea Saxon don't already have one.
7 43 Promoted to Drifter (Scavenger) rank 3.
8 43 Continued as Drifter (Scavenger).
8 47 Promoted to Drifter (Scavenger) rank 4.
9 47 Continued as Drifter (Scavenger).
9 49 Drafted into Merchant Marine
9 51 Promoted to Drifter (Scavenger) rank 5.
10 51 Became a Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Thea Saxon's normal circles. Gain a Contact.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 57 A sudden war destroys Thea Saxon's trade routes and contacts, forcing Thea Saxon to flee that region of space.
11 57 Gain rebels as Enemy
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired.
12 58 Good fortune.
13 61 Aging Crisis. Owe 20,000 for medical bills.
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