Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Valeria Harrington's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A good deal ensures Valeria Harrington is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A sudden war destroys Valeria Harrington's trade routes and contacts, forcing Valeria Harrington to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Became a Scout (Explorer). |
7 |
44 |
Psychologically damaged by Valeria Harrington's time in the scouts. |
8 |
44 |
Became a Entertainer (Performer). |
8 |
48 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
48 |
Promoted to Entertainer (Performer) rank 1. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
49 |
One of Valeria Harrington's pieces of art is stolen, and the investigation brings Valeria Harrington into the criminal underworld. |
9 |
52 |
Promoted to Entertainer (Performer) rank 2. |
10 |
52 |
Continued as Entertainer (Performer). |
10 |
56 |
Criticised a questionable political leader on Valeria Harrington's homeworld, causing his downfall. Gain an Enemy |
10 |
56 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Drifter (Barbarian). |
11 |
59 |
Valeria Harrington do not know what happened to Valeria Harrington. There is a gap in Valeria Harrington's memory. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |