Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Vernie Batt's business expands, Vernie Batt's corporation grows, or the colony thrives. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Find an Alien Artifact. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
44 |
Inherit a gift from a rich relative. |
7 |
44 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
44 |
Voluntarily left Diplomat |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
49 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
55 |
Imperial trade restrictions force Vernie Batt out of business. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Vernie Batt is caught in the periphery of a scandal. |
11 |
58 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |