Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Imperial trade restrictions force Victoria Harrington out of business. |
4 |
26 |
Became a Rogue (Thief). |
4 |
28 |
Arrested and charged. |
4 |
28 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Became a Prisoner (Inmate). |
5 |
31 |
Persecuted by a prison gang. |
6 |
34 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Switched to Prisoner (Thug) with previous rank. |
7 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
42 |
Continued as Prisoner (Thug). |
8 |
45 |
Special Duty. |
8 |
46 |
Promoted to Prisoner (Thug) rank 1. |
9 |
46 |
Returned to Prisoner (Fixer). |
9 |
50 |
Attmped but failed to save a guard or prison officer. |
9 |
48 |
Severely injured. Owe 5,000 for medical bills. |
9 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
50 |
Continued as Prisoner (Fixer). |
10 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Returned to Prisoner (Inmate). |
11 |
56 |
Joined a prison gang |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Returned to Prisoner (Thug). |
12 |
62 |
Attacked by another prisoner. |
12 |
62 |
Promoted to Prisoner (Thug) rank 2. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |