Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Amnesia. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
Scarred. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Rewarded for a successful mission. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
49 |
Gained a contact. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
52 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
57 |
Birth or Death involving a family member or close friend. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |