Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Wete-ba Tawobke do not know what happened to Wete-ba Tawobke. There is a gap in Wete-ba Tawobke's memory. |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
21 |
Amnesia. |
2 |
24 |
Forced to muster out. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Wete-ba Tawobke come into conflict with a splinter group Wete-ba Tawobke's own religion which maintains Wete-ba Tawobke's version is the wrong one. Gain 2 Rivals. |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Wete-ba Tawobke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Flight (Navy). |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
34 |
Good fortune |
6 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
38 |
Opponents of Wete-ba Tawobke's belief system ambush Wete-ba Tawobke. |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired. |
8 |
39 |
A new romantic starts. Gain an Ally. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |