Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Wilda Ruth's time in the scouts. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Wilda Ruth Wilda Ruth's job. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Encounter a Psionic institute. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Entertainer (Artist). |
6 |
34 |
Public opinion turns on Wilda Ruth. |
7 |
35 |
Continued as Entertainer (Artist). |
7 |
37 |
Join homeworld’s celebrity circles |
7 |
37 |
Gain a contact |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Entertainer (Artist) rank 1. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Entertainer (Artist). |
8 |
40 |
Gain a patron in the arts. Gain an Ally |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Continued as Entertainer (Artist). |
9 |
44 |
Wilda Ruth is forced out because of censorship or controversy. What truth did Wilda Ruth get too close to? |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired. |
10 |
45 |
Good fortune. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |