Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Zetta Brooks don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Given advanced training in a specialist field |
4 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Zetta Brooks's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Scout (Explorer). |
8 |
46 |
Psychologically damaged by Zetta Brooks's time in the scouts. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired. |
9 |
49 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |