Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Scarred. Owe 1,250 for medical bills. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
30 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
35 |
Spend several years jumping from world to world in Zita Raycraft's scout ship. |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Zita Raycraft's ship is damaged, and Zita Raycraft have to hitch-hike Zita Raycraft's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 5 Contacts. Gain 2 Enemies. |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
46 |
Zita Raycraft do not know what happened to Zita Raycraft. There is a gap in Zita Raycraft's memory. |
9 |
46 |
Became a Entertainer (Journalist). |
9 |
49 |
Zita Raycraft is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |