Retired Hopeful Abkaab Ebtea  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 63 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0)111156
Distrustful
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 0
Diplomat 0
Drive 0
Gun Combat 0
Language (Trokh (Aslan)) 1
Mechanic 0
Persuade 0
Pilot 0
Profession (Colonist/Farming) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Believer Holy Warrior Hopeful01
Citizen Colonist 01
Merchant Broker 03
Citizen Corporate 01
Drifter Wanderer 12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Ebwe-Wa-wewe Te-afebwab Contact 1 1 1 0 Bwap (F/25)
Ebwe-Wa-wewe Te-afebwab is particularly unusual, such as an artificial intelligence or very alien being.
Ebwe-Wa-wewe Te-afebwab is missing under suspicious circumstances.
Ebwe-Wa-wewe Te-afebwab is a questionable figure such as a criminal, pirate or disgraced noble.
Louis Jimenez Contact 2 1 2 1 Thaggeshi (M/79)
Louis Jimenez is a questionable figure such as a criminal, pirate or disgraced noble.
Salome Kildare Contact 0 1 1 0 Ziadd (F/54)
Brennan Ward Ally 1 1 0 1 Ayansh'i (M/35)
Brennan Ward was ruined by misfortune caused by the character.
Ta-wath Ke-serpa-wa Contact 2 1 0 1 Bwap (M/66)
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Abkaab Ebtea's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
2 22 Became a Believer (Holy Warrior) with the new title Hopeful.
2 25 Abkaab Ebtea faith is shaken.
3 26 Voluntarily left Holy Warrior
3 26 Became a Citizen (Colonist).
3 29 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4 29 Became a Merchant (Broker).
4 32 Make an unexpected connection outside Abkaab Ebtea's normal circles. Gain a Contact.
5 33 Continued as Merchant (Broker).
5 34 A good deal ensures Abkaab Ebtea is living the high life for a few years.
6 37 Continued as Merchant (Broker).
6 38 Imperial trade restrictions force Abkaab Ebtea out of business.
7 38 Switched to Citizen (Corporate).
7 40 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 40 Failed to qualify for Merchant Academy.
8 40 Became a Drifter (Wanderer).
8 42 Attacked by enemies that Abkaab Ebtea easily defeat.
8 42 Gain Enemy if Abkaab Ebtea don't already have one.
8 44 Promoted to Drifter (Wanderer) rank 1.
9 44 Aging Crisis. Owe 50,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Drifter (Wanderer).
9 47 Abkaab Ebtea do not know what happened to Abkaab Ebtea. There is a gap in Abkaab Ebtea's memory.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired.
10 50 Gained a contact.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 55 Gained a contact.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 56 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 60 Gained a contact.
14 63 Aging Crisis. Owe 10,000 for medical bills.
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