Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Albertine McLean learn something Albertine McLean should not have – a corporate secret, a political scandal – which Albertine McLean can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Albertine McLean's business expands, Albertine McLean's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Severely injured. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Ground Assault (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Albertine McLean do not know what happened to Albertine McLean. There is a gap in Albertine McLean's memory. |
6 |
34 |
Failed to qualify for Intelligence (Agent). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Albertine McLean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
41 |
Albertine McLean inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Became a Entertainer (Journalist). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
45 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
9 |
45 |
Continued as Entertainer (Journalist). |
9 |
46 |
Albertine McLean is forced out because of censorship or controversy. What truth did Albertine McLean get too close to? |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Entered Merchant Academy with the Business curriculum. |
11 |
54 |
Contacted by an underground psionic group. |
11 |
54 |
Graduated. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Merchant (Broker). |
12 |
54 |
Promoted to Merchant (Broker) rank 1. |
12 |
58 |
Make an unexpected connection outside Albertine McLean's normal circles. Gain a Contact. |
12 |
58 |
Forced to continue current assignment. |
12 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Tested for psionic powers |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Continued as Merchant (Broker). |
13 |
59 |
Smuggle illegal items onto a planet. |
13 |
62 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |