Retired Senior Crewman Albertine Mulvahil  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 63 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 5 (-1)111785
Brotherly, Articulate, Lively
 
Skills
Admin 3
Animals 0
Astrogation 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Profession (Freeloader/Scrounging) 1
Recon 0
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman13
Citizen Corporate 03
Retired 04
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Sammie Foster Rival 1 3 0 0 Dynchia (M/11)
Oakley Meighan Contact 1 2 1 3 Dynchia (M/18)
Mathilda Ede Contact 0 1 1 0 Dynchia (F/62)
Louisa Bailey Ally 4 0 0 5 Dynchia (F/47)
 
Term Age History
1 18 Entered University.
1 22 A prank goes horribly wrong. Gain a Rival.
1 22 Graduated.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Hard times caused by a lack of interstellar trade costs Albertine Mulvahil's job.
3 24 Failed to qualify for Explorer (Scout).
3 24 Became a Drifter (Scavenger).
3 25 Betrayed by a friend. One of Albertine Mulvahil's Contacts or Allies betrays Albertine Mulvahil, ending Albertine Mulvahil's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Merchant (Merchant Marine) with the new title Crewman.
4 26 Embroiled in legal trouble.
5 29 Voluntarily left Merchant Marine
5 29 Failed to qualify for Law Enforcement (Agent).
5 29 Submitted to the draft.
5 29 Continued as Merchant (Merchant Marine).
5 33 Forced to continue current assignment.
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Continued as Merchant (Merchant Marine).
6 35 A series of bad deals and decisions force Albertine Mulvahil into bankruptcy. Albertine Mulvahil salvages what Albertine Mulvahil can.
7 35 Became a Citizen (Corporate).
7 38 Albertine Mulvahil's business expands, Albertine Mulvahil's corporation grows, or the colony thrives.
8 39 Continued as Citizen (Corporate).
8 41 Albertine Mulvahil learn something Albertine Mulvahil should not have – a corporate secret, a political scandal – which Albertine Mulvahil can profit from illegally.
8 41 Gain a criminal contact.
9 43 Aging Crisis. Owe 10,000 for medical bills.
9 43 Retired at age 43.
9 43 Continued as Citizen (Corporate).
9 45 Hard times caused by a lack of interstellar trade costs Albertine Mulvahil Albertine Mulvahil's job.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 45 Retired.
10 47 Gained a contact.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 52 Moved to a new world.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 54 A new romantic starts. Gain an Ally.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 10,000 for medical bills.
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