Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Annie Askew went above and beyond the call of duty. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Rewarded for a successful mission. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
46 |
When dealing with an alien race, Annie Askew have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
52 |
Annie Askew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Annie Askew is sent to a new community or parish to preach The Word among the poor. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Good fortune |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |