Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attacked by enemies that Artie McGuire easily defeat. |
2 |
24 |
Gain Enemy if Artie McGuire don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Became a Citizen (Worker). |
6 |
39 |
Artie McGuire befriend a superior in the corporation or the colony. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Artie McGuire is rewarded for Artie McGuire's diligence or cunning. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Artie McGuire learn something Artie McGuire should not have – a corporate secret, a political scandal – which Artie McGuire can profit from illegally. |
8 |
50 |
Promoted to Citizen (Worker) rank 1. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
52 |
Artie McGuire learn something Artie McGuire should not have – a corporate secret, a political scandal – which Artie McGuire can profit from illegally. |
9 |
54 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
57 |
Artie McGuire's business expands, Artie McGuire's corporation grows, or the colony thrives. |
10 |
58 |
Promoted to Citizen (Worker) rank 3. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |