Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Debbie McKee's normal circles. Gain a Contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Betrayed by a friend. One of Debbie McKee's Contacts or Allies betrays Debbie McKee, ending Debbie McKee's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Switched to Merchant (Free Trader). |
8 |
48 |
Risk Debbie McKee's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Make an unexpected connection outside Debbie McKee's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
58 |
Imperial trade restrictions force Debbie McKee out of business. |
11 |
58 |
Became a Entertainer (Performer). |
11 |
60 |
Gain a patron in the arts. Gain an Ally |
11 |
62 |
Promoted to Entertainer (Performer) rank 1. |