Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Delma McPherson went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
29 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Delma McPherson have no idea what happened to Delma McPherson – they found Delma McPherson's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Rogue (Thief). |
5 |
34 |
Arrested and charged. |
5 |
34 |
Failed to defend self. Gain an Enemy and go to prison. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Became a Prisoner (Thug). |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
43 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
47 |
Delma McPherson gain a new Rival among the inmates or guards. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
52 |
Beaten by a prison gang. |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
52 |
Continued as Prisoner (Fixer). |
10 |
53 |
Accused of assaulting a prison guard. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Returned to Prisoner (Thug). |
11 |
59 |
Disgraced. Word of Delma McPherson's criminal past reaches Delma McPherson's homeworld. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |