Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Drafted into Courier |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Severely injured. Owe 10,000 for medical bills. |
6 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Retired. |
6 |
39 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Moved to a new world. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
48 |
Birth or Death involving a family member or close friend. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
52 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |