Retired Chief Dessie Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 63 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 10 (1)11167A
Lonely, Remote, Expressive
 
Skills
Admin 1
Advocate 3
Art (Performing/Performer) 1
Athletics 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Investigate 1
Language (Floriani (Florian League)) 1
Leadership 2
Mechanic 0
Medic 0
Melee (Grapple) 1
Pilot 0
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Noble Administrator Chief46
Scholar Field Researcher 03
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Margret Hotty Enemy 2 3 1 4 Ayansh'i (F/65)
Relationship becomes more intense. Rival becomes an enemy.
Wilma Philpot Rival 5 1 1 1 Swanfeh (F/55)
reconciliation.
Jones Fowler Ally 4 0 1 3 Ronnin (M/49)
Relationship altered.
Alice Graves Rival 1 1 1 0 Ronnin (F/40)
Alice Graves loses some of their power base.
Hunter Boyd Rival 1 3 5 3 Dynchia, Imperium (M/37)
Hunter Boyd gained power at the expense of a third party who now blames the character.
Agnes Lee Ally 5 0 0 0 Vanejenese (F/28)
Ruben Lambert Rival 1 0 1 1 Darmine (M/59)
Burton Alardice Enemy 0 3 0 5 Happrhani (M/64)
Cecile Sullivan Enemy 0 3 1 2 Tapazmal (F/52)
Cecile Sullivan loses some of their power base.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 20 Became a Noble (Administrator) with the new title Assistant.
2 23 Become deeply involved in politics on Dessie Rand's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 24 Continued as Noble (Administrator).
3 25 Dessie Rand manipulate and charm Dessie Rand's way through high society. Gain a Rival and an Ally.
4 28 Continued as Noble (Administrator).
4 29 time as a ruler or playboy gives Dessie Rand a wide range of experiences.
4 32 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
5 32 Continued as Noble (Administrator).
5 36 Dessie Rand efforts do not go unnoticed by the Imperium.
5 36 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
6 36 Continued as Noble (Administrator).
6 37 Lightly injured, no permanent damage. Fully recovered.
6 40 Promoted to Noble (Administrator) rank 3 with the new title Manager.
7 40 Continued as Noble (Administrator).
7 41 time as a ruler or playboy gives Dessie Rand a wide range of experiences.
7 44 Promoted to Noble (Administrator) rank 4 with the new title Chief.
7 44 Forced to muster out.
8 44 Became a Scholar (Field Researcher).
8 48 Dessie Rand's work is sabotaged by unknown parties. Dessie Rand start again from scratch.
9 48 Aging Crisis. Owe 10,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Scholar (Field Researcher).
9 52 A rival researcher blackens Dessie Rand's name or steals Dessie Rand's research. Gain a Rival.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Continued as Scholar (Field Researcher).
10 54 A disaster leaves several injured, and others blame Dessie Rand, forcing Dessie Rand to leave Dessie Rand's career. Gain a Rival.
10 54 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 58 Dessie Rand secretly provide religious rites for a dying leader or noble, although they do not share Dessie Rand's faith. Gain an Ally in the family and a Rival who disagrees with Dessie Rand's choice.
11 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Mainstream Believer).
12 62 Dessie Rand refused an offer of inducements to betray Dessie Rand's faith. Gain 1 enemies.
13 62 Aging Crisis. Owe 50,000 for medical bills.
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