Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Advanced training in a specialist field |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Easter Johnson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Good fortune |
4 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Gained a contact. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Drafted into Law Enforcement |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Easter Johnson's work ends up coming home with Easter Johnson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Voluntarily left Free Trader |
10 |
52 |
Failed to qualify for Surveyor (Scout). |
10 |
52 |
Returned to Drifter (Wanderer). |
10 |
54 |
Drafted into Flight |
10 |
56 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Navy (Flight) with the new title Crewman. |
11 |
60 |
Easter Johnson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |