Retired 1st Officer Edith Strachan  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 63 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 1 (-2)111961
Pampered, Bald patches
 
Skills
Admin 1
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Mechanic 1
Medic 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Worker) 0
Science (Physical Sciences) 0
Seafarer 0
Steward 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Physician 12
Citizen Worker 02
Merchant Merchant Marine 1st Officer56
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Grayce Lord Contact 1 2 2 1 Cassilldan (F/57)
Roberta Remmington Enemy 0 2 0 1 Darmine (F/30)
 
Term Age History
1 18 Became a Scholar (Physician).
1 20 Entangled in a bureaucratic or legal morass that distracts Edith Strachan from Edith Strachan's work.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 23 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 23 Became a Citizen (Worker).
3 27 Edith Strachan learn something Edith Strachan should not have – a corporate secret, a political scandal – which Edith Strachan can profit from illegally.
4 27 Continued as Citizen (Worker).
4 30 Hard times caused by a lack of interstellar trade costs Edith Strachan Edith Strachan's job.
5 30 Failed to qualify for Artist (Entertainer).
5 30 Submitted to the draft.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 A good deal ensures Edith Strachan is living the high life for a few years.
5 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 34 Continued as Merchant (Merchant Marine).
6 38 A good deal ensures Edith Strachan is living the high life for a few years.
7 38 Continued as Merchant (Merchant Marine).
7 39 Make an unexpected connection outside Edith Strachan's normal circles. Gain a Contact.
7 42 Forced to continue current assignment.
7 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 42 Continued as Merchant (Merchant Marine).
8 45 Embroiled in legal trouble.
8 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Merchant Marine).
9 49 Risk Edith Strachan's fortune on a possibility lucrative deal and win.
9 50 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Continued as Merchant (Merchant Marine).
10 52 A sudden war destroys Edith Strachan's trade routes and contacts, forcing Edith Strachan to flee that region of space.
10 52 Gain rebels as Enemy
10 54 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Voluntarily left Merchant Marine
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Edith Strachan is sent to a new community or parish to preach The Word among the poor.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 62 Edith Strachan faith enjoys an explosion of popularity largely thanks to Edith Strachan's efforts.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 62 Aging Crisis. Owe 10,000 for medical bills.
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