Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Edyth Fallow don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Edyth Fallow easily defeat. |
3 |
27 |
Gain Enemy if Edyth Fallow don't already have one. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Broker). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Edyth Fallow's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Switched to Merchant (Free Trader). |
7 |
40 |
A sudden war destroys Edyth Fallow's trade routes and contacts, forcing Edyth Fallow to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
42 |
Edyth Fallow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Edyth Fallow is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Edyth Fallow accepted an offer of inducements to betray Edyth Fallow's faith. Gain 360,000 in cash. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |