Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Drafted into Army Support |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Given a special assignment or duty in Elise Lawrence's unit. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
29 |
Elise Lawrence run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Courier). |
5 |
30 |
Good fortune |
6 |
33 |
Continued as Scout (Courier). |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
37 |
Continued as Scout (Courier). |
7 |
39 |
Elise Lawrence survey an alien world. |
8 |
41 |
Continued as Scout (Courier). |
8 |
45 |
Good fortune |
9 |
45 |
Continued as Scout (Courier). |
9 |
46 |
Elise Lawrence's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Switched to Scout (Explorer) with previous rank. |
10 |
53 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Became a Merchant (Free Trader). |
11 |
54 |
Birth or Death involving a family member or close friend. |
11 |
57 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Free Trader). |
12 |
60 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |