Retired Detective Etta Gilbert  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Happrhani 63 F 1 (-2) 5 (-1) 1 (-2) 13 (2) 8 (0) 2 (-2)5 (-1)151D82
Cold, Constantly cracks knuckles, Shortness of breath
 
Skills
Advocate 2
Astrogation 0
Clairvoyance 0
Electronics 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Unarmed) 2
Persuade 1
Pilot 0
Profession (Worker/Construction) 1
Streetwise 1
Survival 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Agent Law Enforcement Detective33
Prisoner Inmate 01
Prisoner Fixer 13
Prisoner Thug 01
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Ousroukhtha Aerz Ally 2 0 0 0 Vargr, Imperium (F/11)
Myra McNab Enemy 0 1 1 0 Happrhani (F/47)
Issac Fitget Enemy 0 3 1 2 Answerin (M/78)
Enoch Perry Contact 0 1 3 4 Happrhani (M/37)
Porter Barbary Contact 0 1 1 0 Happrhani (M/67)
Elmira Janson Contact 2 2 2 0 Sylean (F/31)
Elmira Janson is a member of an organisation which holds a generally opposite view of the Traveller.
Amie Green Contact 2 1 0 5 Florian (F/23)
Nena Dwyer Enemy 0 3 1 1 Trexen (F/63)
Andre Ibbett Enemy 0 1 6 0 Happrhani (M/25)
Corrine Ford Ally 5 0 0 1 Happrhani (F/55)
Leigh Edward Rival 0 1 0 1 Happrhani (M/15)
Leigh Edward is a questionable figure such as a criminal, pirate or disgraced noble.
Margaret Hotty Enemy 0 3 1 1 Happrhani (F/18)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 21 Dropped out of the psionic community.
2 21 Became a Scout (Surveyor).
2 22 Etta Gilbert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Etta Gilbert fail to help. Gain an Enemy.
2 22 Etta Gilbert's ship is damaged, and Etta Gilbert have to hitch-hike Etta Gilbert's way back across the stars to the nearest scout base.
2 22 Gain 4 Contacts. Gain 2 Enemies.
3 25 Continued as Scout (Surveyor).
3 28 Severely injured. Fully recovered. Owe 5,000 for medical bills.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 32 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 32 Continued as Agent (Law Enforcement).
5 34 A romantic relationship ends badly. Gain a Rival or Enemy.
5 36 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 36 Continued as Agent (Law Enforcement).
6 38 Go undercover to investigate an enemy.
6 38 Betrayed by a friend. One of Etta Gilbert's Contacts or Allies betrays Etta Gilbert, ending Etta Gilbert's career. That Contact or Ally becomes a Rival or Enemy.
6 40 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
7 40 Aging Crisis. Owe 40,000 for medical bills.
7 40 Retired at age 40.
7 40 Became a Prisoner (Inmate).
7 41 Injured. Fully recovered. Owe 5,000 for medical bills.
8 44 Switched to Prisoner (Fixer) with previous rank.
8 47 Severely injured. Fully recovered. Owe 30,000 for medical bills.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Continued as Prisoner (Fixer).
9 52 Disgraced. Word of Etta Gilbert's criminal past reaches Etta Gilbert's homeworld.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Switched to Prisoner (Thug) with previous rank.
10 56 Persecuted by a prison gang.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Returned to Prisoner (Fixer).
11 59 Parole hearing.
11 60 Promoted to Prisoner (Fixer) rank 1.
11 60 Paroled from prison.
12 60 Aging Crisis. Owe 20,000 for medical bills.
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