Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Win a prestigious prize for Evie Clubb's work. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
23 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Make a breakthrough in Evie Clubb's field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
46 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
47 |
A job goes wrong, forcing Evie Clubb to flee off-planet. |
9 |
47 |
Failed to qualify for Free Trader (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
A good deal ensures Evie Clubb is living the high life for a few years. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Embroiled in legal trouble. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Given advanced training in a specialist field |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Evie Clubb's normal circles. Gain a Contact. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |