Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Frankie Graham Frankie Graham's job. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
33 |
Involved in a gambling ring. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 3. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Frankie Graham secretly provide religious rites for a dying leader or noble, although they do not share Frankie Graham's faith. Gain an Ally in the family and a Rival who disagrees with Frankie Graham's choice. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Someone more charismatic but less devout than Frankie Graham has become Frankie Graham's superior. |
11 |
55 |
Continued as Believer (Mainstream Believer). |
11 |
58 |
Moved to a new world. |
12 |
59 |
Continued as Believer (Mainstream Believer). |
12 |
61 |
Frankie Graham is sent to a new community or parish to preach The Word among the poor. |