Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Grayce Anderson's career. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Grayce Anderson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Moved to a new world. |
4 |
28 |
Continued as Army (Infantry). |
4 |
31 |
Assigned to a planet with a hostile or wild environment. |
5 |
32 |
Continued as Army (Infantry). |
5 |
34 |
Scarred. Fully recovered. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
A notable academic consults with Grayce Anderson about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Grayce Anderson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
42 |
Voluntarily left Missionary/Humanitarian |
8 |
42 |
Became a Agent (Corporate Agent). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
46 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
Suffered a deep tragedy. |
9 |
49 |
Dropped out of the merchant academy. |
10 |
49 |
Voluntarily left Corporate Agent |
10 |
49 |
Became a Drifter (Barbarian). |
10 |
50 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |