Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
22 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Scholar (Scientist) rank 1. |
3 |
24 |
Continued as Scholar (Scientist). |
3 |
28 |
Refused to perform research that goes against Harriett Dunn's conscience. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
30 |
An expedition or voyage goes wrong, leaving Harriett Dunn stranded in the wilderness. |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
33 |
Harriett Dunn do not know what happened to Harriett Dunn. There is a gap in Harriett Dunn's memory. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
35 |
Make an unexpected connection outside Harriett Dunn's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
45 |
Moved to a new world. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Victim of a crime. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |