Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Harriett Pabst do not know what happened to Harriett Pabst. There is a gap in Harriett Pabst's memory. |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Harriett Pabst's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Harriett Pabst's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Risk Harriett Pabst's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Scout (Surveyor). |
6 |
41 |
Harriett Pabst's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harriett Pabst fail to help. Gain an Enemy. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Spend several years jumping from world to world in Harriett Pabst's scout ship. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Courier (Scout). |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
48 |
Harriett Pabst spend a great deal of time on the fringes of Charted Space. |
8 |
48 |
Psychologically damaged by Harriett Pabst's time in the scouts. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Worker (Citizen). |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |