Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Henry Read's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henry Read fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Henry Read's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Psychologically damaged by Henry Read's time in the scouts. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Advanced training in a specialist field |
4 |
27 |
Voluntarily left Cavalry |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
28 |
Henry Read is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Henry Read faith is shaken. |
6 |
32 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Henry Read have been following false teachings! |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
37 |
Drafted into Law Enforcement |
8 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Moved to a new world. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Henry Read's work ends up coming home with Henry Read, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
48 |
Continued as Agent (Law Enforcement). |
10 |
49 |
Hard times caused by a lack of interstellar trade costs Henry Read's job. |
11 |
49 |
Switched to Drifter (Scavenger). |
11 |
51 |
Nearly killed. Owe 40,000 for medical bills. |
12 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
52 |
Henry Read secretly provide religious rites for a dying leader or noble, although they do not share Henry Read's faith. Gain an Ally in the family and a Rival who disagrees with Henry Read's choice. |
12 |
55 |
Forced to muster out. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Retired. |
13 |
57 |
Find an Alien Artifact. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |