Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
22 |
Advanced training in a specialist field. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
24 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
24 |
Failed to qualify for Explorer (Scout). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Embroiled in legal trouble. |
5 |
28 |
Became a Prisoner (Fixer). |
5 |
30 |
Persecuted by a prison gang. |
6 |
32 |
Switched to Prisoner (Thug) with previous rank. |
6 |
35 |
Parole hearing. |
6 |
36 |
Promoted to Prisoner (Thug) rank 1. |
6 |
36 |
Paroled from prison. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Hulda Chapman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
A notable academic consults with Hulda Chapman about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
44 |
Voluntarily left Missionary/Humanitarian |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
46 |
Hulda Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Voluntarily left Wanderer |
11 |
52 |
Retired. |
11 |
54 |
Birth or Death involving a family member or close friend. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |