Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Surveyor). |
2 |
29 |
Psychologically damaged by Iris Palmer's time in the scouts. |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
35 |
Advanced training in a specialist field. |
4 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
37 |
Continued as Navy (Engineer/Gunner). |
5 |
40 |
Iris Palmer join a gambling circle on board. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Rogue (Enforcer). |
6 |
45 |
Moved to a new world. |
7 |
45 |
Continued as Rogue (Enforcer). |
7 |
48 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
49 |
Attempted to change assignments. |
8 |
49 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
8 |
50 |
Crime pays off. Gain victim as Enemy. |
8 |
53 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
53 |
Voluntarily left Pirate |
9 |
53 |
Switched to Drifter (Scavenger). |
9 |
57 |
Amnesia. |
9 |
57 |
Forced to muster out. |
10 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
58 |
Iris Palmer is sent to a new community or parish to preach The Word among the poor. |
10 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
61 |
Retired at age 61. |