Retired Combat Leader Jewel Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 63 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Humorous, Annoyed
 
Skills
Animals 0
Broker 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Explosives 1
Gun Combat (Energy) 1
Gunner 0
Leadership 1
Melee (Fencing) 1
Persuade 2
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 23
Navy Engineer/Gunner Crewman01
Drifter Scavenger 01
Believer Holy Warrior Combat Leader24
Drifter Wanderer 01
Drifter Barbarian 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Duncan Mcandrew Contact 2 0 1 1 Vanejenese (M/71)
Gavin Fields Ally 6 0 0 2 Humaniti (M/30)
reconciliation.
Elliott Simpson Enemy 0 1 1 2 Humaniti (M/36)
Israel Cawley Enemy 1 3 2 1 Humaniti (M/49)
Forgiveness.
Clinton Godkim Enemy 0 3 0 3 Kedepu (M/35)
June Carrington Enemy 0 3 1 1 Zhodani, Imperium (M/16)
Jeannette Foy Rival 0 2 4 3 Trexen (F/84)
Jeannette Foy belongs to an uncommon alien species.
Harold Davies Rival 1 1 0 1 Humaniti (M/35)
Monroe Bryant Rival 2 1 0 2 Humaniti (M/17)
Doris Hunt Rival 1 2 0 0 Pirian (F/44)
Al Hooligan Rival 1 3 3 1 Humaniti (M/23)
Newman Woolahan Rival 1 0 0 1 Humaniti (M/58)
Newman Woolahan is particularly unusual, such as an artificial intelligence or very alien being.
Newton Finnerty Ally 3 0 2 5 Humaniti (M/17)
Jessica Adams Contact 2 1 1 1 Humaniti (F/17)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Make an unexpected connection outside Jewel Steward's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 27 Severely injured. Fully recovered. Owe 3,750 for medical bills.
4 27 Failed to qualify for Infantry (Army).
4 27 Submitted to the draft.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 During a battle, defeat or victory depends on Jewel Steward's actions. Jewel Steward actions lead to an honorabe discharge.
5 30 Became a Drifter (Scavenger).
5 34 Nearly killed. Owe 10,000 for medical bills.
6 34 Became a Believer (Holy Warrior) with the new title Hopeful.
6 36 Jewel Steward refused an offer of inducements to betray Jewel Steward's faith. Gain 4 enemies.
6 38 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
7 38 Continued as Believer (Holy Warrior).
7 40 Jewel Steward retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 42 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
8 42 Voluntarily left Holy Warrior
8 42 Switched to Drifter (Wanderer).
8 43 Jewel Steward do not know what happened to Jewel Steward. There is a gap in Jewel Steward's memory.
9 43 Returned to Believer (Holy Warrior).
9 47 Jewel Steward come into conflict with a splinter group Jewel Steward's own religion which maintains Jewel Steward's version is the wrong one. Gain 3 Rivals.
10 47 Switched to Drifter (Barbarian).
10 51 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Returned to Believer (Holy Warrior).
11 52 Jewel Steward come into conflict with a splinter group Jewel Steward's own religion which maintains Jewel Steward's version is the wrong one. Gain 3 Rivals.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 52 Retired.
12 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 58 Gained a contact.
14 60 Aging Crisis. Owe 30,000 for medical bills.
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