Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Jo Porter easily defeat. |
1 |
19 |
Gain Enemy if Jo Porter don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
Jo Porter spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Voluntarily left Enforcer |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
38 |
Jo Porter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Returned to Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Jo Porter's Contacts or Allies betrays Jo Porter, ending Jo Porter's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Jo Porter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Retired. |
8 |
44 |
Moved to a new world. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |