Retired Project Worker Kay Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 63 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 3 (-1)111413
Serene, Power-hungry
 
Skills
Art (Creative/Exotic Media) 1
Broker 2
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Navy Line/Crew Able Spacehand13
Drifter Scavenger 02
Merchant Broker 22
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Lucinda Steward Contact 0 2 0 3 Humaniti (F/13)
Lucinda Steward was ruined by misfortune caused by the character.
Jessie Powall Rival 0 3 0 2 Ne Kraeda ren Kelva (F/64)
De-ab B Rival 0 2 1 2 Bwap (M/45)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 23 Kay Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Marine Support (Marine).
3 23 Submitted to the draft.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 24 Vessel participates in a diplomatic mission.
3 24 Gain a contact.
4 27 Attempted to change assignments.
4 27 Failed to qualify for Flight (Navy).
4 27 Continued as Navy (Line/Crew).
4 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 31 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Line/Crew).
5 34 During a battle, defeat or victory depends on Kay Fullmore's actions. The ship suffers severe damage and Kay Fullmore is blamed for the disaster. Kay Fullmore is court - martialled and discharged.
6 34 Failed to qualify for Worker (Citizen).
6 34 Returned to Drifter (Wanderer).
6 37 Injured. Fully recovered. Owe 5,000 for medical bills.
7 37 Failed to qualify for Enforcer (Rogue).
7 37 Switched to Drifter (Scavenger).
7 41 Kay Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Failed to qualify for Merchant Marine (Merchant).
8 41 Continued as Drifter (Scavenger).
8 44 Kay Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Became a Merchant (Broker).
9 48 Promoted to Merchant (Broker) rank 1.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Merchant (Broker).
10 51 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10 52 Promoted to Merchant (Broker) rank 2.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Voluntarily left Broker
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Kay Fullmore refuse to secretly provide religious rites for a dying leader or noble, because they do not share Kay Fullmore's faith.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 60 Kay Fullmore retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 50,000 for medical bills.
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