Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Lennie Bluit's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Imperial trade restrictions force Lennie Bluit out of business. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Lennie Bluit is caught in the periphery of a scandal. |
6 |
39 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Lennie Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 0. |
8 |
43 |
Voluntarily left Holy Warrior |
8 |
43 |
Failed to qualify for Infantry (Army). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Given specialist training in vehicles. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Befriended by a senior agent. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Nearly killed. |
11 |
54 |
Became a Scholar (Scientist). |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Scholar (Scientist). |
12 |
60 |
An expedition or voyage goes wrong, leaving Lennie Bluit stranded in the wilderness. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |