Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
29 |
Involved in the planning of an impressive heist. |
5 |
32 |
Continued as Rogue (Pirate). |
5 |
35 |
Involved in the planning of an impressive heist. |
5 |
36 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
36 |
Continued as Rogue (Pirate). |
6 |
37 |
Involved in a gambling ring. |
6 |
40 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
40 |
Continued as Rogue (Pirate). |
7 |
43 |
Moved to a new world. |
7 |
44 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
8 |
44 |
Continued as Rogue (Pirate). |
8 |
45 |
A police detective or rival criminal forces Leslie Jacobs to flee and vows to hunt Leslie Jacobs down. Gain an Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Leslie Jacobs come into conflict with a splinter group Leslie Jacobs's own religion which maintains Leslie Jacobs's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Leslie Jacobs is chosen to represent Leslie Jacobs's faith in a vid show or other highly public forum. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
Leslie Jacobs is chosen to represent Leslie Jacobs's faith in a vid show or other highly public forum. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |