Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Lexie Hooligan is forced out because of censorship or controversy. What truth did Lexie Hooligan get too close to? |
4 |
24 |
Became a Scout (Surveyor). |
4 |
26 |
Lexie Hooligan's ship is damaged, and Lexie Hooligan have to hitch-hike Lexie Hooligan's way back across the stars to the nearest scout base. |
4 |
26 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
26 |
Became a Army (Cavalry) with the new title Private. |
5 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
29 |
Gain rebels as Enemy |
6 |
29 |
Became a Drifter (Barbarian). |
6 |
31 |
Lexie Hooligan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Lexie Hooligan is chosen to represent Lexie Hooligan's faith in a vid show or other highly public forum. |
7 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
35 |
Continued as Believer (Missionary/Humanitarian). |
8 |
38 |
Lexie Hooligan refused an offer of inducements to betray Lexie Hooligan's faith. Gain 3 enemies. |
8 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Voluntarily left Missionary/Humanitarian |
9 |
39 |
Retired. |
9 |
41 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Moved to a new world. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |