Retired Project Worker Lucretia Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 63 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 12 (2) 1 (-2)1117C1
Pleasing
 
Skills
Admin 2
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 1
Carouse 0
Diplomat 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Language (Gvegh (Vargr)) 2
Leadership 1
Mechanic 2
Medic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Psychology) 1
Science (Life Sciences/Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Scholar Scientist 15
Drifter Scavenger 23
Citizen Colonist 01
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Ivy Paul Rival 1 2 0 1 Libert (M/15)
Edmund Fox Ally 4 0 1 1 Darmine (M/37)
Ann King Enemy 0 6 1 1 Darrian, Imperium (F/18)
Ann King is out of contact doing something interesting but not suspicious.
Novella Bishop Enemy 1 2 3 0 Darmine (F/14)
Forgiveness.
Joan Plundell Enemy 0 4 0 1 Sydite (F/25)
Rena Wallace Enemy 0 1 4 4 Darmine (F/47)
Arthur Reyes Enemy 0 1 3 2 Darmine (M/94)
Arthur Reyes is diminished in both power and influence.
Arthur Reyes’s relationships have begun to affect the character.
Ricardo Aubert Rival 1 2 2 4 Darmine (M/83)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Lightly injured, no permanent damage. Fully recovered.
2 20 Became a Scholar (Scientist).
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 24 Continued as Scholar (Scientist).
3 28 Work for an eccentric but brilliant mentor, who becomes an Ally.
4 28 Continued as Scholar (Scientist).
4 31 Refused to perform research that goes against Lucretia Dickman's conscience.
4 32 Promoted to Scholar (Scientist) rank 1.
5 32 Continued as Scholar (Scientist).
5 35 Win a prestigious prize for Lucretia Dickman's work.
6 36 Continued as Scholar (Scientist).
6 40 Entangled in a bureaucratic or legal morass that distracts Lucretia Dickman from Lucretia Dickman's work.
6 40 Forced to muster out.
7 40 Became a Drifter (Scavenger).
7 41 Attacked by enemies and injured.
7 41 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 41 Gain Enemy if Lucretia Dickman don't already have one.
7 44 Forced to continue current assignment.
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Continued as Drifter (Scavenger).
8 48 Promoted to Drifter (Scavenger) rank 2.
9 48 Voluntarily left Scavenger
9 48 Became a Citizen (Colonist).
9 49 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 49 Failed to qualify for Law Enforcement (Agent).
10 49 Returned to Drifter (Scavenger).
10 50 Severely injured. Owe 20,000 for medical bills.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Lucretia Dickman is sent to a new community or parish to preach The Word among the poor.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Missionary/Humanitarian).
12 55 Lucretia Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Continued as Believer (Missionary/Humanitarian).
13 62 Lucretia Dickman refused an offer of inducements to betray Lucretia Dickman's faith. Gain 5 enemies.
13 62 Forced to muster out.
14 62 Aging Crisis. Owe 40,000 for medical bills.
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