Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Lucy Cameron easily defeat. |
1 |
22 |
Gain Enemy if Lucy Cameron don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Lucy Cameron easily defeat. |
6 |
39 |
Gain Enemy if Lucy Cameron don't already have one. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Betrayed by a friend. One of Lucy Cameron's Contacts or Allies betrays Lucy Cameron, ending Lucy Cameron's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Failed to qualify for Free Trader (Merchant). |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Moved to a new world. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Agent (Intelligence). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
53 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
54 |
Established a network of contacts. Gain 3 contacts. |
10 |
57 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
57 |
Continued as Agent (Intelligence). |
11 |
60 |
Accepted a deal with criminal or other figure under investigation. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |