Retired Junior Project Worker Marion Oliver  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 63 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1)111454
Gaudy, Flabby arms, Uncoordinated
 
Skills
Animals 0
Astrogation 1
Athletics 0
Broker 1
Carouse 0
Diplomat 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Profession (Sports) 0
Recon 1
Seafarer 0
Stealth 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Believer Missionary/Humanitarian Junior Project Worker02
Scout Explorer 03
Merchant Broker 04
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Hael Ally 5 0 6 0 Ael Yael (F/24)
Carl Carlson Rival 2 3 3 2 Suerrat (M/31)
Kenneth James Contact 1 1 1 6 Suerrat (M/74)
Corbett Withers Contact 0 0 0 3 Suerrat (M/17)
Hurley Stanley Enemy 0 1 1 1 Suerrat (M/38)
Evelyn Scott Enemy 0 3 1 1 Suerrat (F/23)
Madelyn Weakman Enemy 0 1 1 1 Suerrat (F/43)
Gay Clements Ally 0 0 1 1 Urunishani (F/19)
Gay Clements belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Attacked by enemies and injured.
1 21 Lightly injured, no permanent damage. Fully recovered.
1 21 Gain Enemy if Marion Oliver don't already have one.
2 22 Continued as Drifter (Barbarian).
2 23 Betrayed by a friend. One of Marion Oliver's Contacts or Allies betrays Marion Oliver, ending Marion Oliver's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 25 Marion Oliver secretly provide religious rites for a dying leader or noble, although they do not share Marion Oliver's faith. Gain an Ally in the family and a Rival who disagrees with Marion Oliver's choice.
4 27 Continued as Believer (Missionary/Humanitarian).
4 29 Marion Oliver faith is shaken.
5 31 Voluntarily left Missionary/Humanitarian
5 31 Became a Scout (Explorer).
5 33 Marion Oliver spend a great deal of time on the fringes of Charted Space.
5 33 Marion Oliver's ship is damaged, and Marion Oliver have to hitch-hike Marion Oliver's way back across the stars to the nearest scout base.
5 33 Gain 2 Contacts. Gain 3 Enemies.
6 35 Continued as Scout (Explorer).
6 38 Spend several years jumping from world to world in Marion Oliver's scout ship.
7 39 Continued as Scout (Explorer).
7 41 Marion Oliver have no idea what happened to Marion Oliver – they found Marion Oliver's ship drifting on the fringes of friendly space.
8 41 Became a Merchant (Broker).
8 43 A good deal ensures Marion Oliver is living the high life for a few years.
9 45 Aging Crisis. Owe 50,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Merchant (Broker).
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Continued as Merchant (Broker).
10 50 Good fortune
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Continued as Merchant (Broker).
11 54 Victim of a crime
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired.
12 61 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 50,000 for medical bills.
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