Retired Explorer Marsha Caldwell  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 63 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 3 (-1)111993
Bossy, Relentless, Valiant
 
Skills
Animals 0
Art (Performing/Performer) 1
Athletics 0
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Investigate 0
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Navigation 1
Persuade 1
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Science (Social Sciences/Psychology) 1
Steward 2
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Merchant Free Trader 02
Citizen Colonist Explorer56
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Tony Lord Contact 2 1 1 1 Darrian, Imperium (M/45)
Tony Lord fell on hard times.
Tony Lord gains in power and influence.
Tony Lord is particularly unusual, such as an artificial intelligence or very alien being.
Maxine Jimenez Rival 1 1 0 2 Darrian, Imperium (F/13)
Herschel Griffin Contact 2 0 0 3 Darrian, Imperium (M/28)
Herschel Griffin fell on hard times.
Ellie Tow Enemy 0 3 0 1 Suerrat (M/44)
Lelia Philpot Enemy 0 2 0 4 Darrian, Imperium (F/43)
Lelia Philpot's influence is diminished.
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Caught cheating in some fashion, advancing Marsha Caldwell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1 21 A disaster or war strikes.
1 21 Lost eye or limb. Owe 2,500 for medical bills.
1 21 The planetary government interferes with Marsha Caldwell's research for political or religious reasons. Marsha Caldwell continue working secretely.
1 21 Gain an Enemy
2 22 Voluntarily left Physician
2 22 Became a Merchant (Free Trader).
2 24 Make an unexpected connection outside Marsha Caldwell's normal circles. Gain a Contact.
3 26 Continued as Merchant (Free Trader).
3 29 Bankrupted by a rival. Gain the other trader as a Rival.
4 29 Became a Citizen (Colonist).
4 32 Marsha Caldwell gain experience in a technical field as a computer operator or surveyor.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Continued as Citizen (Colonist).
5 37 Marsha Caldwell is rewarded for Marsha Caldwell's diligence or cunning.
5 37 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 37 Continued as Citizen (Colonist).
6 40 Marsha Caldwell learn something Marsha Caldwell should not have – a corporate secret, a political scandal – which Marsha Caldwell can profit from illegally.
6 40 Gain a criminal contact.
6 41 Promoted to Citizen (Colonist) rank 3.
7 41 Continued as Citizen (Colonist).
7 42 Marsha Caldwell gain experience in a technical field as a computer operator or surveyor.
7 45 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
8 45 Continued as Citizen (Colonist).
8 48 Marsha Caldwell learn something Marsha Caldwell should not have – a corporate secret, a political scandal – which Marsha Caldwell can profit from illegally.
8 49 Promoted to Citizen (Colonist) rank 5.
9 49 Aging Crisis. Owe 30,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Citizen (Colonist).
9 50 Marsha Caldwell's business expands, Marsha Caldwell's corporation grows, or the colony thrives.
9 53 Forced to muster out.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 55 Marsha Caldwell refused an offer of inducements to betray Marsha Caldwell's faith. Gain 2 enemies.
10 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Continued as Believer (Mainstream Believer).
11 60 Marsha Caldwell is sent to a new community or parish to preach The Word among the poor.
12 61 Aging Crisis. Owe 10,000 for medical bills.
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